Personal information
- Name: Brecht Lecluyse
- Nationality: Belgian
- Mail: brecht.lecluyse@hotmail.com
- LinkedIn: www.linkedin.com/pub/brecht-lecluyse/25/7b9/791
- PDF resumé: Dowload
Work Experience
- Glowfish Interactive, Belgium (2014 – Current)
- Co-Founder / Technical Artist
- Gateway Interactive, United Kingdom (2014)
- Internship Technical Artist , “Spectra” (W8, WP8, Android, IOS, PC, Xbox One)
- Was part of the 2014 Microsoft Ventures Accelerator in London as one of the 12 selected startups
- Was part of the ID@Xbox showcase at GDC 2014
- Was part of the ID@Xbox showcase at E3 2014 and was present at the Microsoft booth
- Was part of the ID@Xbox showcase at Gamescom 2014
- Interwave Studios, Sittard, The Netherlands (2008-2011)
- Environment Artist , “Nuclear Dawn” (PC)
- Level Designer / Environment Artist , “Stargate The Last Stand” (Half-Life 2 Total Conversion Mod)
- Stargate The Last Stand Mod Team(2007-2009)
- Environment Artist/ Level Designer / Game Designer , “Stargate The Last Stand” (Half-Life 2 Total Conversion Mod)
Education
- 2011 – 2014 : Bachelor of Multimedia and Communication Technology – Digital Arts and Entertainment (Howest, Belgium)
- 2007 – 2011 : Master of Science, Industrial Engineer in Electronics and ICT – Master in Multimedia and Information Technology (Howest, Belgium)
Skills
- High and Low poly workflow (includes unwrapping and material baking)
- Texturing
- Environment asset creation and implementation (LODs, Collision, …)
- Familiar with Valve’s Source engine and Unknown Worlds Entertainment’s SPARK engine
- Level creation
- Asset creation
- Material creation
- Familiar with Epic’s Unreal Development Kit, Unreal Engine 4 and Unity3D
- Level creation
- Asset creation
- Material creation
- Scripting
- Knowledge of C++ and C#
- Knowledge of HLSL, able to create, adjust and integrate shaders into an engine
- Familiar with DirectX (DirectX9 and above) and PhysX
- Familiar with bug reporting/tracking systems such as Mantis
- Familiar with the use of content management systems (tortoise SVN/Perforce)
- Fluent Dutch (native), English
- Capable of quickly learning and adapting to new techniques and software packages
Software
- Autodesk 3D Studio Max
- Adobe Photoshop
- Ndo2/Crazybump
- Autodesk MudBox
- Microsoft Visual Studio
- Unity
- Unreal Development Kit
- Unreal Engine 4
- Nvidea FX Composer
- Microsoft Office (Word, Excel, PowerPoint)
Other
- Member of the Natural Selection 2 Internal Playtest Team (2010 – 2014)
- Member of Combat Testing(2007 – 2014)
- Community-centric company to provide developers and publishers a secure and effective means of product testing.
- Received the Howest Talent Factory “Most inspirational student” award (2014)
- Got awarded 2nd place during the Brains Eden 2014 Gamejam in Cambridge with “Llama Llama Dog” (2014)
About Me
My name is Brecht Lecluyse and for as long as I can remember I have been passionate about games and movies, both as a form of entertainment as well as how they are made. What started out as a hobby has now become my fulltime occupation and I couldn’t be more excited. Besides that I have a soft spot for Lego minifigures, Stargate and science fiction in general.