Fixed. Probably a copy paste whoopsy 🙂
On Using tags as a dropdown property in Unity’s inspector using PropertyDrawers
This is an attribute implementation that matches the behavior of the default one. (because that is also what I want)…
On Using tags as a dropdown property in Unity’s inspector using PropertyDrawers
Unfortunately so far I have had little luck with this. At least to have a solution that is clean and…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Thanks for sharing Michal. I've updated your comment so it uses the [codelanguage title="Code snippet header"] and [/codelanguage] tags to…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Correct. However this will depend on your version of Unity and C# 🙂
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Thx!
On Using QT Designer and PySide to create Maya 2014 Editor Windows
Thank you. Glad I could help!
On Using QT Designer and PySide to create Maya 2014 Editor Windows
Hi Jared, Sorry for the late response. It seems something went funny with my mail notification settings. The order doesn't…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
Unfortunately not 🙁 I have tried to solve this a number of times but so far have had no luck…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity
This shouldn't really be an issue as Unity should should already strip all of this because you are using editor…
On Hiding or Disabling inspector properties using PropertyDrawers within Unity